Out-of-Core Compression for Gigantic Polygon Meshes
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Out‐of‐core compression and decompression of large n‐dimensional scalar fields - Ibarria - 2003 - Computer Graphics Forum - Wiley Online Library
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Data‐Parallel Decompression of Triangle Mesh Topology - Meyer - 2012 - Computer Graphics Forum - Wiley Online Library
Unity - Manual: Level of Detail (LOD) for meshes
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