modeling - Very strange shadow glitches on mesh - Blender Stack Exchange
I have a very odd lighting glitch on my ship hull mesh. Does anyone know why this is occurring. Topology is good, normals are facing outward, and there are no double vertices. I’m using Blender 2.8.
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Anyone knows what's up with these weird shadows on my highpoly mesh? First screenshot is how it looks in object mode, second is how it looks in sculpt mode (aka how i'd
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